Version 0.75 alpha released

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Version 0.75 alpha released

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The reward mechanism of the stone miner quest has been changed to directly add rewards to the inventory. This removes the bug where often the chest to get the rewards could not be opened or was empty.

Player storage chests have been added, these save your items and expand your storage capacity. Chests can only be placed in your player house, you can place as many as you have space for (1 per floor tile). Small, medium and large chests are available. The chests can be crafted in the construction lodge, and can also be purchased in game with Ruadin, or in the Steamstore.

A lot of balancing has been attempted:
Experience required per level has been lowered, this makes it easier to level up at lower levels.
Gold drops on mobs has been reduced. Gold drop in loot chests has been increased.
Pet damage has been fixed, to be more aligned with monster and player damage amounts
The random solo dungeon monsters are now more challenging/rewarding, especially the bosses and minibosses.

More balancing will come in v0.76 as things may have swung too far ;)
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